// mission metafile, saved on 11/14/2004, 19: 7 begin general_information file_version 2 name "tear at dusk" designer "Jason Ryan & Brian Heins" terrain mis11 cnv_file tt_file terrain_color 0 attrib 1073741824 visible_if 0 notvisible_if 0 arty 0 water_level 0 fog_level 0 fog_color 0 weather_type 0 lowest_elev 0 num_items 36 num_events 16 sunset Dusk 1 viewx -12254 viewy -329261 viewz 0 viewzoom 0.014066 gen_def_val1 0 gen_def_val2 0 gen_def_val3 0 gen_def_val4 0 hardwin 11 hardlose 1 subgoals_win 20 10 18 22 0 0 0 0 subgoals_lose 1 2 4 6 0 0 0 0 win_scores 100 60 40 50 0 0 0 0 lose_scores 0 0 0 0 0 0 0 0 terrain_tile_tga trntile10 wind 2 0 wp_names_blue 0 0 0 0 0 0 0 0 wp_names_red 0 0 0 0 0 0 0 0 player_type 1 max_saves 1 map_zoom 0.37 bonus_expiration 16 default_primary WPN_CAR15AUTO default_secondary WPN_colt45 default_accessory WPN_CLAYMORE end general_information begin weapon_availability WPN_colt45 ALWAYS_ON WPN_M9Beretta ALWAYS_ON WPN_RemmingtonSG ALWAYS_ON WPN_CAR15AUTO ALWAYS_ON WPN_CAR15M203AUTO ALWAYS_ON WPN_M16BURST ALWAYS_ON WPN_M16M203BURST ALWAYS_ON WPN_M21 ALWAYS_ON WPN_M24 ALWAYS_ON WPN_W300 ALWAYS_ON WPN_Barret ALWAYS_ON WPN_M249SAW ALWAYS_ON WPN_M60 ALWAYS_ON WPN_MAG58 ALWAYS_ON WPN_MP5 ALWAYS_ON WPN_G3AUTO ALWAYS_ON WPN_G36AUTO ALWAYS_ON WPN_PSG1 ALWAYS_ON WPN_GRENADEFB ALWAYS_ON WPN_GRENADEHE ALWAYS_ON WPN_GRENADESM ALWAYS_ON WPN_SATCHEL_CHARGE ALWAYS_ON WPN_CLAYMORE ALWAYS_ON WPN_AT4 ALWAYS_ON end weapon_availability begin briefing brief "This sample mission will give you an idea of how events are triggered. | |First, watch the Little Bi" brief "rd strafing run, then go destroy the two Khat crates with satchels to win the mission." endbriefing begin areatrig 1 description "Designated Engagement Area" color 4 attrib 1 end areatrig begin areatrig 2 description "Strafing Trigger" end areatrig begin areatrig 3 description "Call Little Bird" end areatrig begin areatrig 4 description "Delta Follow Player" end areatrig begin waypoint 1 description "Player Path" color 5 attrib 3 end waypoint begin waypoint 2 description "Reinforcement Path" color 3 attrib 5 end waypoint begin waypoint 3 description "far away" color 2 attrib 2 end waypoint begin waypoint 4 description "Littlebird Path" attrib 4 end waypoint begin waypoint 125 description "Goto SSN" end waypoint begin waypoint 126 description "Goto Group" end waypoint begin waypoint 127 description "Goto Player" end waypoint begin group 1 description "Blue Players" end group begin group 2 description "Red Players" end group begin group 3 description "Khat Crates" end group begin group 4 description "Little Bird" end group begin group 5 description "Sentry Guards" end group begin group 6 description "Enemy Reinforcements" end group begin layer 0 description "Blue Waypoints" color "16" end layer begin layer 1 description "Enemy Waypoints" color "14" end layer begin layer 2 description "Decorations/ Structures" color "3" end layer begin layer 3 description "People" color "0" end layer begin layer 4 description "Area Triggers" color "13" end layer begin event 0 name "Hide Objectives" attrib 2 begin actions 4 0 35 4 1 -1 -1 0 0 0 35 3 1 -1 -1 0 0 0 35 2 0 -1 -1 0 0 0 35 1 0 -1 -1 0 0 end actions end event begin event 1 name "Call Little Bird" begin triggers 1 0 2 10 10000 3 -1 -1 0 end triggers begin actions 2 0 1 4 4 0 -1 0 0 0 3 4 -1 -1 -1 5 0 end actions end event begin event 2 name "Little Bird Strafe Run" reset_value 15 begin triggers 1 0 1 10 4 2 -1 -1 0 end triggers begin actions 2 0 20 28 -1 -1 -1 0 0 0 3 4 15 -1 -1 29 0 end actions end event begin event 3 name "Blow Up Truck & Weapon Crates" begin triggers 1 0 2 4 23 -1 -1 -1 0 end triggers begin actions 2 0 20 39 -1 -1 -1 0 0 0 20 43 -1 -1 -1 0 0 end actions end event begin event 4 name "Delta Follow Player" begin triggers 1 0 2 10 10000 4 -1 -1 0 end triggers begin actions 1 0 19 12 127 -1 -1 0 0 end actions end event begin event 5 name "Sentries Dead" begin triggers 1 0 1 4 5 -1 -1 -1 0 end triggers begin actions 1 0 14 4 -1 -1 -1 0 0 end actions end event begin event 6 name "Player Reaches Waypoint Bravo" begin triggers 1 0 1 7 1 1 1 -1 0 end triggers begin actions 1 0 35 1 1 -1 -1 0 0 end actions end event begin event 7 name "Guards Alerted" begin triggers 1 0 1 7 1 1 2 -1 0 end triggers begin actions 2 0 1 6 2 0 -1 0 0 0 35 2 1 -1 -1 0 0 end actions end event begin event 8 name "Enemy Resistance Eliminated" begin triggers 1 0 1 4 6 -1 -1 -1 0 end triggers begin actions 1 0 14 2 -1 -1 -1 0 0 end actions end event begin event 9 name "Khat Crates Destroyed" begin triggers 1 0 1 4 3 -1 -1 -1 0 end triggers begin actions 1 0 14 1 -1 -1 -1 0 0 end actions end event begin event 10 name "Player Win" begin triggers 3 0 1 4 5 -1 -1 -1 0 0 1 4 3 -1 -1 -1 0 0 1 4 6 -1 -1 -1 0 end triggers begin actions 1 0 8 -1 -1 -1 -1 0 0 end actions end event begin event 11 name "Teammate Killed / Player Lose" begin triggers 1 1 2 5 12 -1 -1 -1 0 end triggers begin actions 1 0 15 2 -1 -1 -1 0 0 end actions end event begin event 12 name "Leave Mission Area" begin triggers 1 1 2 10 10000 1 -1 -1 0 end triggers begin actions 1 0 9 -1 -1 -1 -1 0 0 end actions end event begin event 13 name "Event 13" end event begin event 14 name "Event 14" end event begin event 15 name "Event 15" end event begin item 0 type_id 1098 name "Warehouse used for weapons storage" iai_name "" ai_textfile "" id 123 position -1941785 -72360792 277597 facing 180 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 1 type_id 1114 name "Mogadishu building with just the shell of the building" iai_name "" ai_textfile "null" id 46 position 722227 -78728086 207760 facing 92 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 2 type_id 1186 name "Armory Version #3" iai_name "" ai_textfile "" id 96 position 614177 -78702256 0 facing -240 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 3 type_id 1219 name "Bombed-Out Neutral European Car Small" iai_name "" ai_textfile "" id 138 position -3290032 -71450248 0 facing 272 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 4 type_id 1220 name "Neutral Compact Pickup Truck" iai_name "" ai_textfile "G_buggy" id 97 position -1255342 -77636696 0 facing -150 0 map_symbol -1 bmsi_attributes 1 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 5 type_id 1232 name "Friendly No Die Smoking LITTLE BIRD" iai_name "" ai_textfile "h_ah6b_z" id 18 position 13489325 -80348795 1310720 facing -90 0 map_symbol -1 bmsi_attributes 2228225 group_id 4 wpdistance 20 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 6 type_id 1248 name "Parked Version of Friendly Hummer with mounted 50cal" iai_name "" ai_textfile "" id 48 position -268620 -85445824 0 facing 301 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 7 type_id 1268 name "Technical 5" iai_name "" ai_textfile "G_Jeep" id 39 position -2054687 -82043392 0 facing 336 0 team 2 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 8 type_id 1458 name "Stack of used Tires" iai_name "" ai_textfile "null" id 137 position -2855919 -71240536 0 facing 35 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 9 type_id 1483 name "Single wooden Barrel2" iai_name "" ai_textfile "" id 70 position -539455 -84470368 196608 facing -46 0 map_symbol -1 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 10 type_id 1489 name "Large Metal Cargo Container both doors closed" iai_name "" ai_textfile "" id 141 position -694122 -84473464 98304 facing -90 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 11 type_id 1490 name "Large Metal Cargo Container one door open" iai_name "" ai_textfile "" id 73 position 1525774 -78509408 98304 facing 5 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 12 type_id 1498 name "Large Metal Cargo Container, with ladder, both doors closed" iai_name "" ai_textfile "" id 47 position -646970 -84671032 98304 facing 270 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 13 type_id 1514 name "TireB01" iai_name "" ai_textfile "null" id 136 position -3080315 -71295056 0 facing 269 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 14 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 100 position 0 -79691776 63039 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 15 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 98 position 0 -78643200 63039 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 16 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 99 position 0 -79167488 63039 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 17 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 142 position -2047574 -78094912 1550 facing -90 0 map_symbol -1 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 18 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 143 position -1523288 -78094912 38965 facing -90 0 map_symbol -1 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 19 type_id 1573 name "Long Straight Wall Piece, Type A" iai_name "" ai_textfile "" id 144 position -999000 -78094912 65536 facing -90 0 map_symbol -1 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 20 type_id 1596 name "Scattered Pile of weapons crates, with 2 open crates" iai_name "" ai_textfile "" id 43 position -1850417 -81815586 0 facing 318 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 21 type_id 1630 name "Closed Wooden Trunk" iai_name "" ai_textfile "" id 135 position -2925125 -71446056 0 facing 172 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 22 type_id 1630 name "Closed Wooden Trunk" iai_name "" ai_textfile "" id 134 position -3027886 -71733368 0 facing 36 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 23 type_id 1696 name "Enemy Somalian Soldier with AK47" iai_name "" ai_textfile "" id 9 position -1312370 -77885608 0 facing 131 0 team 2 map_symbol -1 group_id 6 wpdistance 10 fov 180 layer 3 alert_state 2 obliqueness 15 waccuracy1 20 waccuracy2 40 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 30 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 24 type_id 1696 name "Enemy Somalian Soldier with AK47" iai_name "" ai_textfile "" id 23 position -1298407 -81961366 0 facing 60 0 team 2 map_symbol -1 group_id 5 wpdistance 10 fov 180 layer 3 obliqueness 15 waccuracy1 2 waccuracy2 2 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 20 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 25 type_id 1697 name "Enemy Somalian Soldier with AK47" iai_name "" ai_textfile "" id 10 position -1911754 -77364572 0 facing 191 0 team 2 map_symbol -1 group_id 6 wpdistance 10 fov 180 layer 3 alert_state 2 obliqueness 15 waccuracy1 20 waccuracy2 40 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 30 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 26 type_id 1697 name "Enemy Somalian Soldier with AK47" iai_name "" ai_textfile "" id 24 position 102697 -81801400 0 facing -98 0 team 2 map_symbol -1 group_id 5 wpdistance 10 fov 180 layer 3 obliqueness 15 waccuracy1 2 waccuracy2 2 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 20 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 27 type_id 1698 name "Enemy Somalian Soldier with RPG" iai_name "" ai_textfile "" id 11 position -1133155 -77310168 0 facing 101 0 team 2 map_symbol -1 group_id 6 wpdistance 10 fov 180 layer 3 alert_state 2 obliqueness 15 waccuracy1 20 waccuracy2 40 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 30 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 28 type_id 1745 name "Delta Force Teammate 3" iai_name "" ai_textfile "" id 12 position -179169 -84706846 0 team 1 map_symbol -1 group_id 1 wpdistance 10 fov 180 layer 3 obliqueness 15 waccuracy1 80 waccuracy2 80 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 40 edistances 40 40 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 29 type_id 1898 name "Marked & Unmarked Land Mine Section3" iai_name "" ai_textfile "" id 72 position -1857332 -84319384 0 facing 269 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 30 type_id 1898 name "Marked & Unmarked Land Mine Section3" iai_name "" ai_textfile "" id 71 position 615475 -84333902 0 facing 269 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 31 type_id 2041 name "Power Up Med Pack" iai_name "" ai_textfile "" id 139 position 640937 -78844624 40684 facing 80 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 32 type_id 2090 name "Large Desert Bush" iai_name "" ai_textfile "" id 41 position -1087316 -84420304 0 facing 281 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 33 type_id 2090 name "Large Desert Bush" iai_name "" ai_textfile "" id 42 position 1527574 -85437768 0 facing 281 0 map_symbol -1 wpdistance 10 fov 180 layer 2 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 34 type_id 2091 name "Medium Green Bush used in desert Climate" iai_name "" ai_textfile "" id 101 position -97161 -78348616 0 facing 82 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item begin item 35 type_id 2091 name "Medium Green Bush used in desert Climate" iai_name "" ai_textfile "" id 89 position 163331 -79854200 0 wpdistance 10 fov 180 obliqueness 15 waccuracy1 100 waccuracy2 100 perception2 100 perfectionist2 100 crouchtimer 3 shoottimer 5 attention 30 advancetimer 10 max_attack_distance 16 edistances 16 320 extra_mlink "" extra_val1 0 extra_val2 0 extra_val3 0 extra_val4 0 extra_val5 0 extra_valmode 0 extra_bheight 0 gen_string "null" end item